內容簡介top Aesthetics and Design for Game -based Learning 簡介 Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether.Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on:?player positioning ?game mechanics?narrative design?environment design?character designEach chapter includes research and guidelines for design and a conclusion addresses aesthetics in the research of game-based learning.